Slam On Enemy

Slam on an enemy to deal damage. The player will not take damage during this attack.

Property

Damage

The layer where damage is dealt and the amount of damage.

Slam Force

The forced applied in the direction of damage.

Slam Button

The button that must be pressed to activate a slam while in the air. The slam velocity applied in the y direction.

Impact Radius

Once the player hits the ground, if an enemy is within this radius, damage will be dealt.

Ground Time

If enabled, the extra time the player will remain in this state after hitting the ground.

Block Vel X

If enabled, the player will not be able to move in the x direction while slamming.

On Slam

The Unity Events invoked when the slam begins and ends.