Slam On Enemy
Slam on an enemy to deal damage. The player will not take damage during this attack.
Property |
|
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Damage |
The layer where damage is dealt and the amount of damage. |
Slam Force |
The forced applied in the direction of damage. |
Slam Button |
The button that must be pressed to activate a slam while in the air. The slam velocity applied in the y direction. |
Impact Radius |
Once the player hits the ground, if an enemy is within this radius, damage will be dealt. |
Ground Time |
If enabled, the extra time the player will remain in this state after hitting the ground. |
Block Vel X |
If enabled, the player will not be able to move in the x direction while slamming. |
On Slam |
The Unity Events invoked when the slam begins and ends. |