Hi, I'm Allan

Unity Developer: Gameplay, Systems & Tools Programmer

I'm a Unity developer specializing in gameplay systems, mechanics, and designer-friendly tools. My work includes published Asset Store frameworks like Flare, Pixelverse, and Sprite Engine, and game prototypes that demonstrate sophisticated AI, dynamic camera control, and multiplayer interactions. I enjoy solving complex problems and collaborating to bring ideas to life.


twobitmachinesdev@gmail.com

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