Ziplining +++++++++ Enable this to allow the player to interact with Ziplines. .. list-table:: :widths: 25 100 :header-rows: 1 * - Property - * - Zip Speed - The force applied to the x velocity of the player while ziplining. A value below 1 will feel like friction, and a value above 1 will be a speed boost. * - Jump Force - The exit jump force. * - Y Offset - The offset applied to the player's y position. This can be useful to align the animation. * - Exit Button - The player will exit the zipline if the exit button is pressed. * - Relatch - If enabled, the player will be able to land on the same zipline again after jumping. * - Apply Gravity - If enabled, the player will slide automatically towards the lowest point of the zipline if it's facing towards it. * - On Start - The Unity Event invoked when the player starts ziplining. You can call a world effect from this event. * - On End - The Unity Event invoked when the player ends ziplining. You can call a world effect from this event. **Signals: zipline**