Crouch ++++++ Let the player crouch and crawl. This will modify the size of the BoxCollider2D. .. list-table:: :widths: 25 100 :header-rows: 1 * - Property - * - Button - If pressed, the player will crouch. * - Crouch Height - The new height of the player. This will modify the vertical size of the BoxCollider2D. * - Crawl - If enabled, the player will be able to crawl. Set the scale applied to the player's x speed and the maximum speed the player can have while crawling. * - Jump - If enabled, the player will be able to jump while crouching and crawling. Specify how much to scale the jump force. * - High Jump - If enabled, the player will perform a high jump from the crouch state. * - Jump Boost - The player's jump force will be multiplied by this number during the High Jump. * - Charge Time - The total crouch time that has to elapse before triggering a High Jump. The player's x velocity will have to be zero during this time. * - On High Jump - The Unity Event invoked when a High Jump executes. .. list-table:: :widths: 25 100 :header-rows: 1 * - Events - * - On Crouch - The Unity Event invoked when the player crouches. * - On Exit - The Unity Event invoked when the player stands up.