Ceiling +++++++ The player will latch onto a ceiling and move in the x direction. This is not meant to work on sloped ceilings. .. list-table:: :widths: 25 100 :header-rows: 1 * - Property - * - Friction - The friction applied to the player's x direction while moving and holding a ceiling. * - Auto Grip - If enabled, the player will automatically latch onto a ceiling upon contact. To dismount, the jump button must be pressed. If not enabled, the user has to hold the jump button to ceiling climb. * - Edge Jump - If enabled and if the ceiling is an EdgeCollider2D, the player will jump up through the platform. Scale the jump force if necessary. .. tip:: If the ceiling is an EdgeCollider2D, auto grip will need to be enabled for proper function.